Posted: February 28th, 2016 | Author: Dan | Filed under: Uncategorized | No Comments »
Hi all, there has been a few problems with google payments over the last week or so and players haven’t been able to buy the VIP Pack. We appreciate anyone wanting to support us by getting the VIP Pack and those that wrote to us to let us know there was a problem.
It should all now be working and if you still fancied getting rid of ads (and getting the other goodies the VIP pack gives) please give it another try in game.
Posted: February 19th, 2016 | Author: Dan | Filed under: Uncategorized | 1 Comment »
Just a quick post to say Rapture is currently having multiplayer troubles. Looks like Google have changed something and it’s affecting online play so players can’t connected to each other.
We’re putting together a fix at the moment and hoping to have it up very soon.
Thanks for your patience!
Posted: April 20th, 2015 | Author: Dan | Filed under: Uncategorized | No Comments »
Been quiet for the last month. The multiplayer update has gone well, lots of people playing the game over game center. Numbers have dipped a little now, so if you haven’t already please have a play, helps to get everyone a game.
We’re currently working on upgrading the game to use Apple’s Metal graphics API. Once completed the game will run at a blistering 60fps – making gameplay (even more) silky smooth. We’ve also planning some bigger changes, which we’ll announce closer to release.
As well as those changes we’re also looking towards a PC version of the game on Steam.
We’re going to be attending the Develop conference down in Brighton over the Summer, hopefully we’ll see some of you down there.
As always, if you have any comments/feedback/criticism/ideas about Rapture please let us know – http://www.tundragames.com/feedback/
Posted: December 22nd, 2014 | Author: Dan | Filed under: Uncategorized | 2 Comments »
Been a while since the last update. We’ve been busy working on multiplayer and getting it ready for a beta release. It will probably be available sometime in January. We’re planning on creating an update to the main game with the beta version so everyone can play the early release and give us feedback.
Plans are underway for a PC version of the game via Steam and we’re still considering an Android version, though this will come later next year.
We love to get feedback on the game, what you enjoy, what you’d like to see and any problems that you’ve seen. Please send comments through to email@example.com
Hope everyone has a wonderful Christmas!
Posted: November 5th, 2014 | Author: Dan | Filed under: Uncategorized | No Comments »
Busy time at Tundra the past few weeks. We’ve been working hard on the new update which has just been released; translating the game into French, German and Spanish. We’re hoping to get a few European review sites interested in the game, to boost downloads a little. At the same time we’re having a sale this week, with a 1/3 off the price. So if you know anyone that hasn’t bought the game, especially French, German or Spanish friends, then please let them know.
We are also up for a Tiga award tomorrow night, for Debut game. Crossing our collective fingers for that.
Multiplayer is coming on well. The first local game has been played and Andy and I have arranged to play the first remote game of Rapture on Saturday morning. I’m very keen to see who is the better player after so much solo practice. Will let you know the results. We’ll be asking for Beta players in the next month or so.
Lastly we’ll be at the London Excel next Wednesday and Thursday for the Apps World expo. We’ll have a stand in the Indie Village, so please stop by and say hi. I (Dan) will be giving a talk on a panel discussion on the Thursday, so please come along and ask interesting questions 🙂
Posted: September 15th, 2014 | Author: Dan | Filed under: Uncategorized | No Comments »
Tundra Games releases Rapture World Conquest
A god game about civilizations, miracles and destruction
“Unlike other strategy games it gets your mind racing, reacting to what’s happening, and before you realise it’s all over and you’re raring to go again.
” – Pocket Gamer
September 15th 2014 – Oxford, UK – Tundra Games Ltd. has announced the release of its very first title “Rapture – World Conquest”. Now available on iTunes for iPad and iPhone.
The game is a real time strategy conceived as a lightning fast version of Civilization with equal dashes of Risk and Populous. It’s a god game, where you play a jealous god, intent on wiping out enemy civilizations with devastating miracles and carrying your followers to the heavens. Should you risk all on military engagements? On science and technical achievements? Or improve farming to boost productivity? Or perhaps your followers should spend their time praising you, giving you the power to unleash more miracles.
Destroy the minions of your rivals and conquer the world before the End of Times.
Our trailer can be found here: https://www.youtube.com/watch?v=8ZAEmztaUqs and also via our website – www.tundragames.com. The game is now available on the app store here https://itunes.apple.com/app/rapture-world-conquest/id912227668?mt=8 We have promo codes available to journalists, please email firstname.lastname@example.org. We’re a friendly studio, please feel free to get in touch or chat on Twitter.
Tundra Games is a independent studio based in Oxford UK, made up of industry veterans Andrew Weinkove and Dan Collier. Andy and Dan having worked on many AAA titles including Skate It, Sims 3, FIFA, Madden, Angry Birds Star Wars, Angry Birds Go and Need for Speed, and companies such as EA and Roxio. Their detailed bios can be found on the website and in the press kit.
Name: Daniel Collier
Posted: August 11th, 2014 | Author: Dan | Filed under: Uncategorized | No Comments »
Been lots of scurrying at Tundra in the last few weeks. Plenty of beta testing happening from our lovely Beta testers – (thanks to all of you, hope you’re enjoying the game). We’ve been fixing a few (minor) bugs and tweaking the game here and there. We’re going to be sending out a new beta build very soon, so if anyone else fancies getting an early play of the game and sending us your thoughts then please get in touch at email@example.com and we’ll get you hooked up.
Rapture is due for release at the end of the month (August), feels like we’re on target, though we still have Apple submission to go through. Fun times ahead!
Here’s a sneak peek of our main menu. (The background moves behind the main titles.)
Posted: May 15th, 2014 | Author: Dan | Filed under: Uncategorized | No Comments »
Rapture – World Conquest Official Trailer
We can finally reveal our official trailer for Rapture – World Conquest. Let us know what you think, please comment, like and share.
Posted: May 2nd, 2014 | Author: Dan | Filed under: Uncategorized | No Comments »
Rapture – World Conquest
Here’s the long promised gameplay video for Rapture – World Conquest. Hopefully it shows off a bit of what the game is all about.
I do manage to win fairly easily in this run through, but bear in mind that it took me a dozen plays before I destroyed the computer 🙂
Please let us know what you think, we appreciate feedback.
Posted: March 13th, 2014 | Author: Dan | Filed under: Uncategorized | Tags: miracles, video | No Comments »
We have video of the game to show off! It’s a short vid of some of the miracles available in the game. As well as sending your followers to destroy your enemies, as god you also have the option of hurling pain from above. The more followers you have, the more mana you gain and this can be converted into miracles. Currently you have utilize earthquakes, hurricanes, volcanoes, floods, meteors and a others that aren’t seen here.
The video has the HUD turned off and the number of AI miracles turned up to max to really pound the planet. The final game will be calmer 🙂